docs.unity.cn
    Show / Hide Table of Contents

    Method OnUpdate

    OnUpdate(ref SystemState)

    Executes world update allocator reset system to rewind memories of the world update allocator.

    Declaration
    public void OnUpdate(ref SystemState state)
    Parameters
    Type Name Description
    SystemState state

    The SystemState of the system.

    Implements
    ISystem.OnUpdate(ref SystemState)
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023