Struct CurrencyExchangeData
Description of a currency update.
Namespace: UnityEngine.GameFoundation.Data
Syntax
public struct CurrencyExchangeData : IEquatable<CurrencyExchangeData>
Fields
amount
The amount.
Declaration
public long amount
Field Value
| Type | Description |
|---|---|
| Int64 |
currencyKey
The identifier of the updated currency.
Declaration
public string currencyKey
Field Value
| Type | Description |
|---|---|
| String |
Methods
Equals(Object)
Tells whether this CurrencyExchangeData instance equals obj.
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | obj | The other object to compare this instance with. |
Returns
| Type | Description |
|---|---|
| Boolean |
|
Overrides
Equals(CurrencyExchangeData)
Declaration
public bool Equals(CurrencyExchangeData other)
Parameters
| Type | Name | Description |
|---|---|---|
| CurrencyExchangeData | other |
Returns
| Type | Description |
|---|---|
| Boolean |
GetHashCode()
Gets the hash code of this CurrencyExchangeData instance. Returns the hash code of its currencyKey.
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| Int32 | The hash code of this CurrencyExchangeData instance. |