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    Class StatManagerSerializableData

    Serializable data structure that contains the state of the StatManager.

    Inheritance
    System.Object
    StatManagerSerializableData
    Namespace: UnityEngine.GameFoundation.DataPersistence
    Syntax
    [Serializable]
    public class StatManagerSerializableData : ISerializableData

    Constructors

    StatManagerSerializableData()

    Default constructor for serialization purpose.

    Declaration
    public StatManagerSerializableData()

    StatManagerSerializableData(StatDictionarySerializableData[])

    Basic constructor that takes in an array of StatDictionarySerializableData of all runtime stat dictionaries.

    Declaration
    public StatManagerSerializableData(StatDictionarySerializableData[] statDictionaries)
    Parameters
    Type Name Description
    StatDictionarySerializableData[] statDictionaries

    The StatDictionarySerializableData array the StatManagerSerializableData is based of.

    Properties

    statDictionaries

    Return the data of all runtime stat dictionaries

    Declaration
    public StatDictionarySerializableData[] statDictionaries { get; }
    Property Value
    Type Description
    StatDictionarySerializableData[]
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