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    Namespace UnityEngine.GameFoundation.DataPersistence

    Classes

    BaseDataPersistence

    Base persistence class derived from IDataPersistence

    DataSerializerBase

    Base abstraction class of the IDataSerializer interface.

    DataSerializerFactory

    Data Serializer factory class

    GameFoundationSerializableData

    Serializable data structure that contains the state of Game Foundation.

    GameItemLookupSerializableData

    Serializable data structure that contains the state of GameItemLookup.

    InventoryItemSerializableData

    Serializable data structure that contains the state of an inventory item.

    InventoryManagerSerializableData

    Serializable data structure that contains the state of the InventoryManager.

    InventorySerializableData

    Serializable data structure that contains the state of an inventory.

    JsonDataSerializer

    DataSerializer to serialize to Json and deserialize from Json

    LocalPersistence

    StatDictionarySerializableData

    Serializable data structure that contains the state of a StatDictionary.

    StatItemSerializableData

    Serializable data structure that contains the state of a StatItem.

    StatManagerSerializableData

    Serializable data structure that contains the state of the StatManager.

    StatSerializableData

    Serializable data structure that contains the state of a Stat.

    Interfaces

    IDataPersistence

    IDataSerializer

    Data Serializer Interface

    ISerializableData

    Interface for GameFoundation serializable data.

    Enums

    DataSerializerType

    The types of the DataSerializers

    SaveDataPath

    Enum to determine the save data path for player account data.

    StatDictionarySerializableData.StatType

    The type of value of a StatDictionary

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