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    Class StatSerializableData

    Serializable data structure that contains the state of a Stat.

    Inheritance
    System.Object
    StatSerializableData
    Namespace: UnityEngine.GameFoundation.DataPersistence
    Syntax
    [Serializable]
    public class StatSerializableData

    Constructors

    StatSerializableData()

    Default constructor for serialization purpose.

    Declaration
    public StatSerializableData()

    StatSerializableData(Int64, StatItemSerializableData)

    Basic constructor that take in the id of the item in the dictionary and the serialized data of this stat.

    Declaration
    public StatSerializableData(long statDictionaryId, StatItemSerializableData statItem)
    Parameters
    Type Name Description
    System.Int64 statDictionaryId
    StatItemSerializableData statItem

    Properties

    statDictionaryId

    The id of the stat in the dictionary.

    Declaration
    public long statDictionaryId { get; }
    Property Value
    Type Description
    System.Int64

    statItem

    The serialized data of the stat.

    Declaration
    public StatItemSerializableData statItem { get; }
    Property Value
    Type Description
    StatItemSerializableData
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