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    Struct InitiateUserAccountPairingCommand

    Device command to instruct the underlying platform to pair a user account to the targeted device.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: UnityEngine.Experimental.Input.LowLevel
    Syntax
    public struct InitiateUserAccountPairingCommand : IInputDeviceCommandInfo
    Remarks

    If successful, the platform should then send an DeviceConfigurationEvent to signal that the device configuration has been changed. In response, a UnityEngine.Experimental.Input.LowLevel.QueryUserIdCommand may be sent to fetch the paired user ID from the device.

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    kSize

    Declaration
    public const int kSize = 8
    Field Value
    Type Description
    System.Int32

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    Methods

    Create()

    Declaration
    public static InitiateUserAccountPairingCommand Create()
    Returns
    Type Description
    InitiateUserAccountPairingCommand

    GetTypeStatic()

    Declaration
    public FourCC GetTypeStatic()
    Returns
    Type Description
    FourCC
    Implements
    IInputDeviceCommandInfo.GetTypeStatic()
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