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    Struct DisableDeviceCommand

    Command to tell the runtime to no longer send events for the given device.

    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    public struct DisableDeviceCommand : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    Methods

    Create()

    Declaration
    public static DisableDeviceCommand Create()
    Returns
    Type Description
    DisableDeviceCommand

    GetTypeStatic()

    Declaration
    public FourCC GetTypeStatic()
    Returns
    Type Description
    FourCC
    Implements
    IInputDeviceCommandInfo.GetTypeStatic()
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