Enum PlayerNotifications | Input System | 1.0.2
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    Enum PlayerNotifications

    Determines how the triggering of an action or other input-related events are relayed to other GameObjects.

    Namespace: UnityEngine.InputSystem
    Syntax
    public enum PlayerNotifications

    Fields

    Name Description Value
    SendMessages

    Use SendMessage to send a message to the GameObject that PlayerInput belongs to.

    0
    BroadcastMessages

    Like SendMessages but instead of using SendMessage, use BroadcastMessage.

    1
    InvokeUnityEvents 2
    InvokeCSharpEvents 3
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    on 22 January 2021