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    Struct QueryCanRunInBackground

    Queries to see if this device is able to continue to send updates and state changes when the application is not if focus.

    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    public struct QueryCanRunInBackground : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    canRunInBackground

    Declaration
    public bool canRunInBackground
    Field Value
    Type Description
    Boolean

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    typeStatic

    Declaration
    public FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC
    Implements
    IInputDeviceCommandInfo.typeStatic

    Methods

    Create()

    Declaration
    public static QueryCanRunInBackground Create()
    Returns
    Type Description
    QueryCanRunInBackground

    See Also

    canRunInBackground
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    on Thursday, September 9, 2021