Struct DeviceConfigurationEvent
Indicates that the configuration of a device has changed.
Namespace: UnityEngine.InputSystem.LowLevel
Syntax
public struct DeviceConfigurationEvent : IInputEventTypeInfo
Fields
baseEvent
Declaration
public InputEvent baseEvent
Field Value
| Type | Description |
|---|---|
| InputEvent |
Type
Declaration
public const int Type = null
Field Value
| Type | Description |
|---|---|
| Int32 |
Properties
typeStatic
Declaration
public readonly FourCC typeStatic { get; }
Property Value
| Type | Description |
|---|---|
| FourCC |
Implements
Methods
Create(Int32, Double)
Declaration
public static DeviceConfigurationEvent Create(int deviceId, double time)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | deviceId | |
| Double | time |
Returns
| Type | Description |
|---|---|
| DeviceConfigurationEvent |
ToEventPtr()
Declaration
public InputEventPtr ToEventPtr()
Returns
| Type | Description |
|---|---|
| InputEventPtr |