Class Aggregate | Kinematica | 0.5.0-preview.1
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    Class Aggregate

    Inheritance
    Object
    Aggregate
    Namespace: Unity.SnapshotDebugger
    Syntax
    public class Aggregate

    Fields

    _providers

    Declaration
    public List<SnapshotProvider> _providers
    Field Value
    Type Description
    List<SnapshotProvider>

    gameObject

    Declaration
    public GameObject gameObject
    Field Value
    Type Description
    GameObject

    identifier

    Declaration
    public Identifier<Aggregate> identifier
    Field Value
    Type Description
    Identifier<Aggregate>

    Properties

    Item[Identifier<SnapshotProvider>]

    Declaration
    public SnapshotProvider this[Identifier<SnapshotProvider> identifier] { get; }
    Parameters
    Type Name Description
    Identifier<SnapshotProvider> identifier
    Property Value
    Type Description
    SnapshotProvider

    providers

    Declaration
    public IEnumerable<SnapshotProvider> providers { get; }
    Property Value
    Type Description
    IEnumerable<SnapshotProvider>

    Methods

    Create(SnapshotProvider)

    Declaration
    public static Aggregate Create(SnapshotProvider provider)
    Parameters
    Type Name Description
    SnapshotProvider provider
    Returns
    Type Description
    Aggregate

    Find(Identifier<SnapshotProvider>)

    Declaration
    public SnapshotProvider Find(Identifier<SnapshotProvider> identifier)
    Parameters
    Type Name Description
    Identifier<SnapshotProvider> identifier
    Returns
    Type Description
    SnapshotProvider

    OnEarlyUpdate(Boolean)

    Declaration
    public void OnEarlyUpdate(bool rewind)
    Parameters
    Type Name Description
    Boolean rewind
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