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    Struct CalibrationResult

    A struct containing the calibration parameters to apply.

    Namespace: Unity.LiveCapture
    Syntax
    public readonly struct CalibrationResult

    Constructors

    CalibrationResult(CalibrationStatus, FrameTime)

    Creates a new CalibrationResult instance.

    Declaration
    public CalibrationResult(CalibrationStatus status, FrameTime delay = default(FrameTime))
    Parameters
    Type Name Description
    CalibrationStatus status

    The status the calibration finished with.

    FrameTime delay

    The delay, in frames, to apply to the source timecode to compensate for latency.

    Fields

    Delay

    The delay, in frames, to apply to the source timecode to compensate for latency.

    Declaration
    public readonly FrameTime Delay
    Field Value
    Type Description
    FrameTime

    Status

    The status the calibration finished with.

    Declaration
    public readonly CalibrationStatus Status
    Field Value
    Type Description
    CalibrationStatus
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