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    Enum MetadataType

    Flags that can be used to indicate where the Metadata can be added in the Editor.

    Namespace: UnityEngine.Localization.Metadata
    Syntax
    [Flags]
    public enum MetadataType

    Fields

    Name Description Value
    All

    Metadata can be added to anything.

    AllSharedTableEntries

    Metadata can be added to any shared table entry. This will be accessible by all locales for the chosen Entry.

    AllTableEntries

    Metadata can be added to any table entry.

    AllTables

    Metadata can be added to any table type.

    AssetTable

    Metadata can be added to a AssetTable.

    AssetTableEntry

    Metadata can be added to a AssetTable entry.

    Locale

    Metadata can be added to a Locale.

    LocalizationSettings

    Metadata can be added to the LocalizationSettings.

    SharedAssetTableEntry

    Metadata can be added to the Shared AssetTable entry. This will be accessible by all locales for the chosen Entry.

    SharedStringTableEntry

    Metadata can be added to the Shared StringTable entry. This will be accessible by all locales for the chosen Entry.

    SharedTableData

    Metadata can be added to a SharedTableData.

    StringTable

    Metadata can be added to a StringTable.

    StringTableEntry

    Metadata can be added to a StringTable entry.

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