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    Class PreloadAssetTableMetadata

    Used when an AssetTable is marked as preload to indicate if the assets within should all be preloaded when the table is loaded or should be loaded on demand. If no PreloadAssetTableMetadata is attached to a AssetTable then the default behavior is PreloadAll.

    Inheritance
    Object
    PreloadAssetTableMetadata
    Namespace: UnityEngine.Localization.Metadata
    Syntax
    [Serializable]
    public class PreloadAssetTableMetadata : IMetadata

    Properties

    Behaviour

    Declaration
    public PreloadAssetTableMetadata.PreloadBehaviour Behaviour { get; set; }
    Property Value
    Type Description
    PreloadAssetTableMetadata.PreloadBehaviour
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