Class LocalizationProjectSettings
Contains Editor only localization Settings.
Inherited Members
ScriptableSingleton<LocalizationProjectSettings>.instance
Namespace: UnityEditor.Localization
Assembly: solution.dll
Syntax
public class LocalizationProjectSettings : ScriptableSingleton<LocalizationProjectSettings>
Properties
| Name | Description |
|---|---|
| NewAssetTable | The AssetTableCollection that new asset properties will use. If null, the values will be stored locally inside a UnityObjectProperty. |
| NewStringTable | The StringTableCollection that new string properties are added to. If null, the values will be stored locally inside a StringTrackedProperty. |
| TrackChanges | When enabled, any changes you make in a scene are recorded against the current SelectedLocale. |