Namespace Global Namespace | Multiplayer HLAPI | 1.0.8
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    Namespace Global Namespace

    Classes

    AuthorityOnSpawnedObjectsIsCorrect

    AuthorityOnSpawnedObjectsIsCorrect_BridgeScript

    AuthSpawnableObject

    BridgeScript

    ChannelBufferHandlesOverflow

    ClientCanConnectAfterFailure

    CommandsAndRPCCallsWork

    CommandsAndRPCCallsWork.CommandTestPlayerBehaviour

    CommandsAndRPCCallsWork.CommandTestPlayerBehaviourExtra

    ConnectLocalClientWorks

    ConnectLocalClientWorks.TestMessage

    ConnectWithDNSWorks

    CSHelloMessage

    CSUpdateMessage

    CustomNetworkManagerWithCallbacks

    DisconnectAllWorks

    GetCurrentRTTCallDoesntCrashWhenUseWebSockets

    GetCurrentRTTCallDoesntCrashWhenUseWebSockets_BridgeScript

    HavingManyLocalClientsSimultaneouslyWorks

    HavingManyLocalClientsSimultaneouslyWorks.TestMessage

    IsConnectedPropertyWorksOnDifferentClients

    LocalClientSpawnsMultiplePlayers

    LocalClientSpawnsObjectAfterConnect

    LocalClientSpawnsObjectBeforeConnect

    MessageTypes

    NetBufferTest

    NetworkBehaviourCallbacksOrderOnTheHost

    NetworkBehaviourCallbacksOrderOnTheHost_BridgeScript

    NetworkClientActiveWorksWithManyClients

    NetworkClientDisconnectWorks

    NetworkClientTest

    NetworkDiscoveryWorks

    NetworkManagerCallbacksOrderOnTheHost

    NetworkManagerCallbacksOrderOnTheHost_BridgeScript

    NetworkManagerConfigWorksTest

    NetworkManagerGivesErrorWhenNoPlayerPrefabSet

    NetworkManagerGivesErrorWhenNoPlayerPrefabSet.CustomNetworkManagerGivesErrorWhenNoPlayerPrefabSet

    NetworkManagerHandlesLargePacket

    NetworkManagerHandlesLargePacket.NetworkManagerWithLargePacket

    NetworkManagerStillWorksWhenUserUseStartAndAwake

    NetworkManagerStillWorksWhenUserUseStartAndAwake.CustomNetworkManagerWithAwakeAndStart

    NetworkManagerStopServerAndClientWorks

    NetworkManagerStopServerAndClientWorks.TestNetworkManagerStop

    NetworkManagerWorksWithNullScenesTest

    NetworkManagerWorksWithNullScenesTest_BridgeScript

    NetworkMessagesWorkTest

    NetworkMigrationWorksTest

    NetworkMigrationWorksTest_BridgeScript

    NetworkObserversObjectsWork

    NetworkReaderWriter_BasicTypesTest

    NoAuthSpawnableObject

    PlayerCallbacksOrderOnTheHostScript

    PlayerWithAuthority

    PlayWithReadyState

    PlayWithReadyState.PlayWithReadyStateNetworkManager

    ReadyStateBehavesCorrectly

    RecursionDetectionHandlesComplexScripts

    RecursionDetectionHandlesComplexScripts.UNetRecursionBehaviour

    SCUpdateMessage

    SettingNetworkStartPositionWorks

    SettingNetworkStartPositionWorks.TestNetworkManagerStartPos

    SettingNetworkStartPositionWorks_BridgeScript

    SpawningBase_PlayerScript

    SpawningBase_SpawnableObjectScript

    SpawningTestBase

    SpawnObjectAfterConnect

    SpawnObjectBeforeConnect

    SpawnObjectOnServerOnly

    SpawnObjectThenDeleteItAfterConnect

    SpawnObjectThenDeleteItBeforeConnect

    TestUtility

    TextUtility

    TwoInstancesOfServerSimpleWorkInOneProcess

    UnetPlayerWithGetCurrentRTTCallScript

    WeaverILGenerationTests

    WeaverILGenerationTests_SyncLists

    WeaverILGenerationTests_SyncLists_Base

    WeaverILGenerationTests_TargetRPCServerClientChecks

    WeaverILMatcher

    Structs

    CommandsAndRPCCallsWork.CommandTestPlayerBehaviour.Inner

    CommandsAndRPCCallsWork.CommandTestPlayerBehaviour.Outer

    MockInstruction

    Delegates

    CommandsAndRPCCallsWork.CommandTestPlayerBehaviour.IntegerEventDelegate

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    on 15 December 2020