Struct ClientIdRpcCommand | Unity NetCode | 0.3.0-preview.3
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    Struct ClientIdRpcCommand

    Namespace: Unity.NetCode.Tests
    Syntax
    public struct ClientIdRpcCommand : IComponentData, IRpcCommandSerializer<ClientIdRpcCommand>

    Fields

    Id

    Declaration
    public int Id
    Field Value
    Type Description
    Int32

    Methods

    CompileExecute()

    Declaration
    public PortableFunctionPointer<RpcExecutor.ExecuteDelegate> CompileExecute()
    Returns
    Type Description
    PortableFunctionPointer<RpcExecutor.ExecuteDelegate>
    Implements
    IRpcCommandSerializer<T>.CompileExecute()

    Deserialize(ref DataStreamReader, ref ClientIdRpcCommand)

    Declaration
    public void Deserialize(ref DataStreamReader reader, ref ClientIdRpcCommand data)
    Parameters
    Type Name Description
    DataStreamReader reader
    ClientIdRpcCommand data
    Implements
    IRpcCommandSerializer<T>.Deserialize(ref DataStreamReader, ref T)

    Serialize(ref DataStreamWriter, ClientIdRpcCommand)

    Declaration
    public void Serialize(ref DataStreamWriter writer, in ClientIdRpcCommand data)
    Parameters
    Type Name Description
    DataStreamWriter writer
    ClientIdRpcCommand data
    Implements
    IRpcCommandSerializer<T>.Serialize(ref DataStreamWriter, T)
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