Struct InvalidRpcCommand | Unity NetCode | 0.6.0-preview.7
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    Struct InvalidRpcCommand

    Namespace: Unity.NetCode.Tests
    Syntax
    public struct InvalidRpcCommand : IComponentData, IRpcCommandSerializer<InvalidRpcCommand>

    Methods

    CompileExecute()

    Declaration
    public PortableFunctionPointer<RpcExecutor.ExecuteDelegate> CompileExecute()
    Returns
    Type Description
    PortableFunctionPointer<RpcExecutor.ExecuteDelegate>
    Implements
    IRpcCommandSerializer<T>.CompileExecute()

    Deserialize(ref DataStreamReader, RpcDeserializerState, ref InvalidRpcCommand)

    Declaration
    public void Deserialize(ref DataStreamReader reader, in RpcDeserializerState state, ref InvalidRpcCommand data)
    Parameters
    Type Name Description
    DataStreamReader reader
    RpcDeserializerState state
    InvalidRpcCommand data
    Implements
    IRpcCommandSerializer<T>.Deserialize(ref DataStreamReader, RpcDeserializerState, ref T)

    Serialize(ref DataStreamWriter, RpcSerializerState, InvalidRpcCommand)

    Declaration
    public void Serialize(ref DataStreamWriter writer, in RpcSerializerState state, in InvalidRpcCommand data)
    Parameters
    Type Name Description
    DataStreamWriter writer
    RpcSerializerState state
    InvalidRpcCommand data
    Implements
    IRpcCommandSerializer<T>.Serialize(ref DataStreamWriter, RpcSerializerState, T)
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