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    Class PhysicsShapeConversionSystem

    Inheritance
    Object
    BaseShapeConversionSystem<PhysicsShapeAuthoring>
    PhysicsShapeConversionSystem
    Inherited Members
    BaseShapeConversionSystem<PhysicsShapeAuthoring>.OnCreate()
    BaseShapeConversionSystem<PhysicsShapeAuthoring>.OnDestroy()
    BaseShapeConversionSystem<PhysicsShapeAuthoring>.OnUpdate()
    Namespace: Unity.Physics.Authoring
    Syntax
    public sealed class PhysicsShapeConversionSystem : BaseShapeConversionSystem<PhysicsShapeAuthoring>

    Methods

    GetPrimaryBody(PhysicsShapeAuthoring)

    Declaration
    protected override GameObject GetPrimaryBody(PhysicsShapeAuthoring shape)
    Parameters
    Type Name Description
    PhysicsShapeAuthoring shape
    Returns
    Type Description
    GameObject
    Overrides
    Unity.Physics.Authoring.BaseShapeConversionSystem<Unity.Physics.Authoring.PhysicsShapeAuthoring>.GetPrimaryBody(Unity.Physics.Authoring.PhysicsShapeAuthoring)

    ShouldConvertShape(PhysicsShapeAuthoring)

    Declaration
    protected override bool ShouldConvertShape(PhysicsShapeAuthoring shape)
    Parameters
    Type Name Description
    PhysicsShapeAuthoring shape
    Returns
    Type Description
    Boolean
    Overrides
    Unity.Physics.Authoring.BaseShapeConversionSystem<Unity.Physics.Authoring.PhysicsShapeAuthoring>.ShouldConvertShape(Unity.Physics.Authoring.PhysicsShapeAuthoring)
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