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    Interface BoundingVolumeHierarchy.IColliderCastLeafProcessor

    Namespace: Unity.Physics
    Syntax
    public interface IColliderCastLeafProcessor

    Methods

    ColliderCastLeaf<T>(ColliderCastInput, Int32, ref T)

    Declaration
    bool ColliderCastLeaf<T>(ColliderCastInput input, int leafData, ref T collector)
        where T : struct, ICollector<ColliderCastHit>
    Parameters
    Type Name Description
    ColliderCastInput input
    Int32 leafData
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
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