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    Class PostProcessLayer.SerializedBundleRef

    A wrapper around bundles to allow their serialization in lists.

    Inheritance
    Object
    PostProcessLayer.SerializedBundleRef
    Namespace: UnityEngine.Rendering.PostProcessing
    Syntax
    public sealed class SerializedBundleRef : object

    Fields

    assemblyQualifiedName

    The assembly qualified name used for serialization as we can't serialize the types themselves.

    Declaration
    public string assemblyQualifiedName
    Field Value
    Type Description
    String

    bundle

    A reference to the bundle itself.

    Declaration
    public PostProcessBundle bundle
    Field Value
    Type Description
    PostProcessBundle
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