Using Quick Search
To use Quick Search, do the following:
Launch Quick Search
There are several ways to open the Quick Search window:
|Alt + '||Open Quick Search in the state it was in the last time you used it.
|Alt + Shift + M||Start a search for menu items only.|
|Alt + Shift + C||Start a contextual search. The scope depends on what has focus when you open the Quick Search window.
You can change the keyboard shortcuts used to launch Quick Search from the Shortcuts Manager.
To perform regular or special searches, use the search field.
A regular search uses all regular Search Providers unless you exclude them.
To perform a regular search using all active Search Providers, enter the search terms in the search field. Results appear as you type.
To only display results for a specific Search Provider, prefix the search terms with the Provider's search token.
A search token is a text string that you can use in the search field to search using only a specific Search Provider.
The following table lists regular Search Providers and their search tokens:
|Asset||Searches Project Assets.||
Searches for Assets that match the term "Player".
|Asset Store||Searches the Unity Asset Store.||
Searches the Unity Asset Store for Assets that match the term "texture".
|Menu||Searches the Unity main menu.||
Searches the Unity main menu for commands that contain "TextMesh Pro."
|Scene||Searches GameObjects in the Scene.||
Searches the current Scene for GameObjects that match the term "Main Camera".
|Packages||Searches the Unity package database.||
Searches the Unity package database for packages that match the term "vector".
|Settings||Searches all Project Settings and Preferences.||
Finds Project Settings and Preferences pages that match the term "VFX".
|Online Search||Searches Unity-related online resources.||
Returns one item for each available online resource. When you execute the item, Quick Search searches that online resource for the search term.
A special search is opt-in: Quick Search only uses special Search Providers when you perform a special search.
To perform a special search, prefix the search terms with the Provider's search token.
The following table lists special Search Providers and their search tokens:
|Calculator||Computes mathematical expressions.||
Calculates the answer to the expression
|Command Query||Searches for items that support a specific command.||
Searches for Scene items that you can select.
|Help||Searches the Quick Search help.||
Searches for Quick Search help entries containing the word "Asset".
|Resource||Searches for loaded resources.||
Searches all loaded resources, and returns Texture type resources only.
|Static API Method||Finds and executes static API methods.||
Searches for static API methods with "Mesh" in their names.
Navigating search results
Use Alt + ↑ (up arrow) and Alt + ↓ (down arrow) cycle through the search history.
After you search, you can perform actions on the items Quick Search returns. The actions you can perform depend on the type of item.
For example if Quick Search returns a package, you can install/uninstall it. If Quick Search returns an Asset, you can select, open, or highlight it in the Hierarchy window.
- Every type of item has a default action.
- Some items support additional actions via a context menu.
- Some items also support drag and drop actions.
Every type of item has a default action.
To perform the default action for an item do one of the following:
- Double-click the item.
- Select the item and use Enter.
Some items support additional actions that you access from a context menu.
To access the additional actions context menu for an item, do one of the following:
- Right-click the item.
- Select the item and use Alt + → (right-arrow).
- In the item entry, select More Options (⋮).
You can also use the following shortcuts to perform additional actions on a selected item without opening the contextual menu:
|Alt + Enter||Second action|
|Alt + Ctrl + Enter||Third action|
|Alt + Ctrl + Shift + Enter||Fourth action|
Drag and Drop actions
Some Search Providers (for example, the Asset and Scene providers) support drag and drop actions. You can drag items from the results area to any part of Unity that supports them, for example, the Hierarchy window, the Game view, or the Inspector.