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    Class MenuItem

    Inheritance
    System.Object
    MenuItem
    MetadataMenuItem
    Namespace: UnityEngine.Reflect
    Syntax
    public class MenuItem : MonoBehaviour

    Fields

    nodes

    Declaration
    protected HashSet<Renderer> nodes
    Field Value
    Type Description
    HashSet<Renderer>

    selectedMaterial

    Declaration
    public Material selectedMaterial
    Field Value
    Type Description
    Material

    text

    Declaration
    public Text text
    Field Value
    Type Description
    Text

    value

    Declaration
    protected string value
    Field Value
    Type Description
    System.String

    Methods

    Activate(Boolean)

    Declaration
    protected void Activate(bool hide = true)
    Parameters
    Type Name Description
    System.Boolean hide

    AddNode(Transform)

    Declaration
    public virtual void AddNode(Transform node)
    Parameters
    Type Name Description
    Transform node

    Deactivate(Boolean)

    Declaration
    public virtual void Deactivate(bool show = true)
    Parameters
    Type Name Description
    System.Boolean show

    GetActiveMenuItem()

    Declaration
    protected static MenuItem GetActiveMenuItem()
    Returns
    Type Description
    MenuItem

    GetFilterView()

    Declaration
    public FilterView GetFilterView()
    Returns
    Type Description
    FilterView

    Initialize(String)

    Declaration
    public void Initialize(string inValue)
    Parameters
    Type Name Description
    System.String inValue

    OnNameClicked()

    Declaration
    public virtual void OnNameClicked()

    SetPosition(Single)

    Declaration
    public void SetPosition(float inY)
    Parameters
    Type Name Description
    System.Single inY
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