Class ScriptableSettingsPathAttribute | Unity Reflect | 1.1.0-preview.6
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    Class ScriptableSettingsPathAttribute

    Allows a class inheriting from ScriptableSettings<T> to specify that its instance Asset should be saved under "Assets/[path]/Resources/ScriptableSettings/".

    Inheritance
    Object
    Attribute
    ScriptableSettingsPathAttribute
    Namespace: Unity.Labs.Utils
    Syntax
    [AttributeUsage(AttributeTargets.Class)]
    public class ScriptableSettingsPathAttribute : Attribute, _Attribute

    Constructors

    ScriptableSettingsPathAttribute(String)

    Declaration
    public ScriptableSettingsPathAttribute(string path = "")
    Parameters
    Type Name Description
    String path

    Properties

    path

    Declaration
    public string path { get; }
    Property Value
    Type Description
    String
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