Class InputUtils | Unity Reflect | 1.1.0-preview.6
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    Class InputUtils

    Input related EditorVR utilities

    Inheritance
    Object
    InputUtils
    Namespace: UnityEditor.Experimental.EditorVR.Utilities
    Syntax
    public static class InputUtils

    Methods

    CollectDeviceSlotsFromActionMapInput(ActionMapInput, ref HashSet<DeviceSlot>)

    Declaration
    public static void CollectDeviceSlotsFromActionMapInput(ActionMapInput actionMapInput, ref HashSet<DeviceSlot> deviceSlots)
    Parameters
    Type Name Description
    ActionMapInput actionMapInput
    HashSet<DeviceSlot> deviceSlots

    CollectInputDevicesFromActionMaps(List<ActionMap>)

    Declaration
    public static List<InputDevice> CollectInputDevicesFromActionMaps(List<ActionMap> maps)
    Parameters
    Type Name Description
    List<ActionMap> maps
    Returns
    Type Description
    List<InputDevice>

    GetBindingDictionaryFromActionMap(ActionMap, BindingDictionary)

    Declaration
    public static void GetBindingDictionaryFromActionMap(ActionMap actionMap, BindingDictionary bindingDictionary)
    Parameters
    Type Name Description
    ActionMap actionMap
    BindingDictionary bindingDictionary
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