Class RpcMessage<T>
Namespace: Unity.Reflect.Actor
Syntax
public class RpcMessage<T>
where T : class
Type Parameters
| Name | Description |
|---|---|
| T |
Constructors
RpcMessage(Int32, T)
Declaration
public RpcMessage(int id, T data)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | id | |
| T | data |
Properties
Data
Declaration
public T Data { get; }
Property Value
| Type | Description |
|---|---|
| T |
Id
Declaration
public int Id { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |