Class RpcSuccessMessage<TResult>
Namespace: Unity.Reflect.Actor
Syntax
public class RpcSuccessMessage<TResult>
where TResult : class
Type Parameters
| Name | Description |
|---|---|
| TResult |
Constructors
RpcSuccessMessage(Int32, TResult)
Declaration
public RpcSuccessMessage(int id, TResult result)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | id | |
| TResult | result |
Properties
Id
Declaration
public int Id { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Result
Declaration
public TResult Result { get; }
Property Value
| Type | Description |
|---|---|
| TResult |