Class EntryData
Namespace: Unity.Reflect.Streaming
Syntax
public class EntryData
Constructors
EntryData(Guid, String, Guid, String, Type, String)
Declaration
public EntryData(Guid id, string sourceId, Guid manifestId, string hash, Type entryType, string idInSource)
Parameters
| Type | Name | Description |
|---|---|---|
| Guid | id | |
| String | sourceId | |
| Guid | manifestId | |
| String | hash | |
| Type | entryType | |
| String | idInSource |
Fields
EntryType
Declaration
public Type EntryType
Field Value
| Type | Description |
|---|---|
| Type |
Hash
Declaration
public string Hash
Field Value
| Type | Description |
|---|---|
| String |
Id
Declaration
public Guid Id
Field Value
| Type | Description |
|---|---|
| Guid |
IdInSource
Declaration
public string IdInSource
Field Value
| Type | Description |
|---|---|
| String |
ManifestId
Declaration
public Guid ManifestId
Field Value
| Type | Description |
|---|---|
| Guid |
SourceId
Declaration
public string SourceId
Field Value
| Type | Description |
|---|---|
| String |
Spatial
Declaration
public SpatialData Spatial
Field Value
| Type | Description |
|---|---|
| SpatialData |