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    Class MeshConverterActor

    Inheritance
    Object
    AsyncResourceConverterActor<SyncMesh>
    MeshConverterActor
    Namespace: Unity.Reflect.Streaming
    Syntax
    [Actor]
    public class MeshConverterActor : AsyncResourceConverterActor<SyncMesh>

    Methods

    Import(RpcContext<ConvertResource<SyncMesh>>, SyncedData<SyncMesh>)

    Declaration
    protected override void Import(RpcContext<ConvertResource<SyncMesh>> ctx, SyncedData<SyncMesh> resource)
    Parameters
    Type Name Description
    RpcContext<ConvertResource<SyncMesh>> ctx
    SyncedData<SyncMesh> resource
    Overrides
    Unity.Reflect.Streaming.AsyncResourceConverterActor<SyncMesh>.Import(Unity.Reflect.Actor.RpcContext<Unity.Reflect.Streaming.ConvertResource<SyncMesh>>, Unity.Reflect.SyncedData<SyncMesh>)
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    on 26 April 2021