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    Class TextureConverterActor

    Inheritance
    Object
    ResourceConverterActor<SyncTexture>
    TextureConverterActor
    Namespace: Unity.Reflect.Streaming
    Syntax
    [Actor(null, true, null, null)]
    public class TextureConverterActor : ResourceConverterActor<SyncTexture>

    Constructors

    TextureConverterActor()

    Declaration
    public TextureConverterActor()

    Methods

    Import(RpcContext<ConvertResource<SyncTexture>>, SyncedData<SyncTexture>)

    Declaration
    protected override void Import(RpcContext<ConvertResource<SyncTexture>> ctx, SyncedData<SyncTexture> resource)
    Parameters
    Type Name Description
    RpcContext<ConvertResource<SyncTexture>> ctx
    SyncedData<SyncTexture> resource
    Overrides
    Unity.Reflect.Streaming.ResourceConverterActor<SyncTexture>.Import(Unity.Reflect.Actor.RpcContext<Unity.Reflect.Streaming.ConvertResource<SyncTexture>>, Unity.Reflect.SyncedData<SyncTexture>)
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    on 26 April 2021