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    Interface IRunnableComponent

    Interface to implement by a component to be able to run when its actor ticks.

    Namespace: Unity.Reflect.ActorFramework
    Syntax
    public interface IRunnableComponent

    Methods

    Tick(TimeSpan)

    Declaration
    TickResult Tick(TimeSpan endTime)
    Parameters
    Type Name Description
    TimeSpan endTime
    Returns
    Type Description
    TickResult
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