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    Namespace Unity.Reflect.ActorFramework

    Classes

    Actor<TState>

    ActorAttribute

    ActorConfig

    ActorDescriptor

    ActorDescriptorScanner

    ActorExtensions

    ActorExtensions.ConnectionInfo

    ActorExtensions.MissingConnection

    ActorGraphView

    ActorGraphViewWindow

    ActorHandle

    ActorLink

    ActorPort

    ActorPortConfig

    ActorSettings

    ActorSetup

    ActorSystem

    ActorSystemDescriptor

    ActorSystemDescriptorScanner

    ActorSystemSetup

    ActorSystemSetupAnalyzer

    ActorSystemSetupEditor

    ActorUtils

    ComponentAttribute

    ComponentConfig

    ComponentCtorAttribute

    ComponentDescriptor

    ComponentDescriptorScanner

    ComponentRegisterMethodAttribute

    CustomEdge

    EventComponent

    EventComponent.SubscribeToEvent

    EventComponent.UnsubscribeFromEvent

    EventContext<TData>

    Context received when subscribing to events

    EventInputAttribute

    EventMessage<TData>

    EventOutput<TData>

    EventOutputAttribute

    ImplPickerAttribute

    ImplPickerDrawer

    InvalidPipeEndpointException

    InvalidRpcEndpointException

    IOComponent

    Lifecycle<TState>

    MpscSynchronizer

    Multiple Producer Single Consumer Synchronizer.

    MultiplicityValidator

    NetComponent

    NetContext<TData>

    Context received when registered to message of type

    NetInputAttribute

    NetMessage<TData>

    NetOutput<TData>

    NetOutputAttribute

    NullData

    OutputCtorAttribute

    PipeComponent

    PipeContext<TData>

    PipeInputAttribute

    PipeMessage<TData>

    PipeOutput<TData>

    PipeOutputAttribute

    PipePortDescriptorScanner

    PortDescriptor

    PortDescriptorScanner

    PubSubActor

    ReflectMaterialConverter

    RpcComponent

    RpcComponentConnectionValidator

    RpcContext<TData>

    RpcContext<TData, TResult>

    RpcFailureMessage

    RpcInputAttribute

    RpcMessage<TData, TResult>

    RpcOutput<TData>

    RpcOutput<TData, TResult>

    RpcOutputAttribute

    RpcSuccessMessage

    RuntimeOutput

    Scheduler

    TimerComponent

    TransientAttribute

    Structs

    PipeComponent.Pipe<TState, TContext, TUserContext, TData>

    RpcComponent.Rpc<TState, TContext, TUserContext, TResult>

    Interfaces

    IActorDescriptorScanner

    IActorGraphConnectionValidator

    IActorSystemDescriptorScanner

    IAsyncComponent

    Interface to implement by a component to be able to run a C# async task.

    IComponentDescriptorScanner

    IConfigIdentifier

    IInputAttribute

    IOutputAttribute

    IPortAttribute

    IPortDescriptorScanner

    IReflectMaterialConverter

    IRunnableComponent

    Interface to implement by a component to be able to run when its actor ticks.

    Enums

    EdgeState

    Multiplicity

    PortType

    TickResult

    The result of a Tick method.

    WaitResult

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