Class CameraSwitcher
Utility component allowing users to setup many different static camera and cycle through their positions using the Debug Window.
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEngine.Rendering
Syntax
[CoreRPHelpURL("Camera-Switcher", "com.unity.render-pipelines.core")]
public class CameraSwitcher : MonoBehaviour
Fields
m_Cameras
List of target cameras.
Declaration
public Camera[] m_Cameras
Field Value
| Type | Description |
|---|---|
| Camera[] |