docs.unity.cn
    Show / Hide Table of Contents

    Struct ProbeVolumeShadingParameters

    Struct holiding the ProbeVolume shading parameters

    Namespace: UnityEngine.Experimental.Rendering
    Syntax
    public struct ProbeVolumeShadingParameters

    Fields

    normalBias

    Normal bias to apply to the position used to sample probe volumes.

    Declaration
    public float normalBias
    Field Value
    Type Description
    Single

    samplingNoise

    Noise to be applied to the sampling position. It can hide seams issues between subdivision levels, but introduces noise.

    Declaration
    public float samplingNoise
    Field Value
    Type Description
    Single

    scaleBiasByMinDistanceBetweenProbes

    Whether to scale the biases with the minimum distance between probes.

    Declaration
    public bool scaleBiasByMinDistanceBetweenProbes
    Field Value
    Type Description
    Boolean

    viewBias

    View bias to apply to the position used to sample probe volumes.

    Declaration
    public float viewBias
    Field Value
    Type Description
    Single

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on 18 November 2022
    Terms of use