Class ProbeVolumeBakingSet
An Asset which holds a set of settings to use with a
Inherited Members
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEngine.Rendering
Syntax
public sealed class ProbeVolumeBakingSet : ScriptableObject
Fields
minDistanceBetweenProbes
The minimum distance between two probes in meters.
Declaration
[Min(0.1F)]
public float minDistanceBetweenProbes
Field Value
| Type | Description |
|---|---|
| Single |
minRendererVolumeSize
Specifies the minimum bounding box volume of renderers to consider placing probes around.
Declaration
[Min(0F)]
public float minRendererVolumeSize
Field Value
| Type | Description |
|---|---|
| Single |
renderersLayerMask
Layer mask filter for all renderers.
Declaration
public LayerMask renderersLayerMask
Field Value
| Type | Description |
|---|---|
| LayerMask |
simplificationLevels
How many levels contains the probes hierarchical structure.
Declaration
[Range(2F, 5F)]
public int simplificationLevels
Field Value
| Type | Description |
|---|---|
| Int32 |
Properties
cellSizeInBricks
The size of a Cell in number of bricks.
Declaration
public int cellSizeInBricks { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
cellSizeInMeters
Size of the cell in meters.
Declaration
public float cellSizeInMeters { get; }
Property Value
| Type | Description |
|---|---|
| Single |
maxSubdivision
Maximum subdivision in the structure.
Declaration
public int maxSubdivision { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
minBrickSize
Minimum size of a brick in meters.
Declaration
public float minBrickSize { get; }
Property Value
| Type | Description |
|---|---|
| Single |
Methods
IsEquivalent(ProbeVolumeBakingSet)
Determines if the Probe Reference Volume Profile is equivalent to another one.
Declaration
public bool IsEquivalent(ProbeVolumeBakingSet otherProfile)
Parameters
| Type | Name | Description |
|---|---|---|
| ProbeVolumeBakingSet | otherProfile | The profile to compare with. |
Returns
| Type | Description |
|---|---|
| Boolean | Whether the Probe Reference Volume Profile is equivalent to another one. |