Class Texture2DParameter
A VolumeParameter that holds a 2D Texture value.
Inherited Members
Namespace: UnityEngine.Rendering
Syntax
[Serializable]
public class Texture2DParameter : VolumeParameter<Texture>, ICloneable, IEquatable<VolumeParameter<Texture>>Constructors
Texture2DParameter(Texture, Boolean)
Creates a new Texture2DParameter instance.
Declaration
public Texture2DParameter(Texture value, bool overrideState = false)Parameters
| Type | Name | Description | 
|---|---|---|
| Texture | value | The initial value to store in the parameter. | 
| Boolean | overrideState | The initial override state for the parameter. | 
Methods
GetHashCode()
Returns a hash code for the current object.
Declaration
public override int GetHashCode()Returns
| Type | Description | 
|---|---|
| Int32 | A hash code for the current object. | 
Overrides
UnityEngine.Rendering.VolumeParameter<UnityEngine.Texture>.GetHashCode()