Class RenderPipelineGlobalSettings<TGlobalRenderPipelineSettings, TRenderPipeline>
A ScriptableObject to associate with a RenderPipeline and store project-wide settings for that pipeline.
You can register a single RenderPipelineGlobalSettings instance to the GraphicsSettings by using RegisterRenderPipelineSettings(Type,RenderPipelineGlobalSettings). You can use this to save RenderPipeline
settings that appear in GraphicsSettings
.
Inheritance
System.Object
RenderPipelineGlobalSettings<TGlobalRenderPipelineSettings, TRenderPipeline>
Inherited Members
UnityEngine.Rendering.RenderPipelineGlobalSettings.TryGet(System.Type, UnityEngine.Rendering.IRenderPipelineGraphicsSettings)
UnityEngine.Rendering.RenderPipelineGlobalSettings.settingsList
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEngine.Rendering
Syntax
public abstract class RenderPipelineGlobalSettings<TGlobalRenderPipelineSettings, TRenderPipeline> : RenderPipelineGlobalSettings where TGlobalRenderPipelineSettings : RenderPipelineGlobalSettings where TRenderPipeline : RenderPipeline
Type Parameters
Name | Description |
---|---|
TGlobalRenderPipelineSettings | RenderPipelineGlobalSettings |
TRenderPipeline | RenderPipeline |
Properties
instance
Active Global Settings asset. If the value is null
then no TGlobalRenderPipelineSettings
is registered to the Graphics Settings with the TRenderPipeline
.
Declaration
public static TGlobalRenderPipelineSettings instance { get; }
Property Value
Type | Description |
---|---|
TGlobalRenderPipelineSettings |