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    Interface IDebugDisplaySettings

    Interface for storing the debug settings

    Namespace: UnityEngine.Rendering
    Syntax
    public interface IDebugDisplaySettings

    Methods

    Add(IDebugDisplaySettingsData)

    Adds a IDebugDisplaySettingsData to this instance of IDebugDisplaySettings

    Declaration
    virtual IDebugDisplaySettingsData Add(IDebugDisplaySettingsData newData)
    Parameters
    Type Name Description
    IDebugDisplaySettingsData newData

    The IDebugDisplaySettingsData to be added to this settings

    Returns
    Type Description
    IDebugDisplaySettingsData IDebugDisplaySettingsData

    ForEach(Action<IDebugDisplaySettingsData>)

    Executes an action for each element

    Declaration
    void ForEach(Action<IDebugDisplaySettingsData> onExecute)
    Parameters
    Type Name Description
    Action<IDebugDisplaySettingsData> onExecute

    Reset()

    Reset the stored debug settings

    Declaration
    void Reset()

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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