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    Struct ProbeSettings.Frustum

    Describe how frustum is handled when rendering probe.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public struct Frustum

    Fields

    automaticScale

    The automatic value of the FOV is multiplied by this factor at the end.

    Declaration
    public float automaticScale
    Field Value
    Type Description
    Single

    default

    Obsolete

    Declaration
    public static readonly ProbeSettings.Frustum default
    Field Value
    Type Description
    ProbeSettings.Frustum

    fieldOfViewMode

    Mode to use when computing the field of view.

    For planar reflection probes: this value is used. For reflection probes: this value is ignored, FOV will be 90°.

    Declaration
    public ProbeSettings.Frustum.FOVMode fieldOfViewMode
    Field Value
    Type Description
    ProbeSettings.Frustum.FOVMode

    fixedValue

    Value to use when FOV is fixed.

    Declaration
    public float fixedValue
    Field Value
    Type Description
    Single

    viewerScale

    The viewer's FOV is multiplied by this factor at the end.

    Declaration
    public float viewerScale
    Field Value
    Type Description
    Single

    Methods

    NewDefault()

    Default value.

    Declaration
    public static ProbeSettings.Frustum NewDefault()
    Returns
    Type Description
    ProbeSettings.Frustum

    The default value.

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