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    Class FogDenoisingModeParameter

    A VolumeParameter that holds a FogDenoisingMode value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<FogDenoisingMode>
    FogDenoisingModeParameter
    Inherited Members
    VolumeParameter<FogDenoisingMode>.m_Value
    VolumeParameter<FogDenoisingMode>.Interp(FogDenoisingMode, FogDenoisingMode, Single)
    VolumeParameter<FogDenoisingMode>.Override(FogDenoisingMode)
    VolumeParameter<FogDenoisingMode>.SetValue(VolumeParameter)
    VolumeParameter<FogDenoisingMode>.GetHashCode()
    VolumeParameter<FogDenoisingMode>.ToString()
    VolumeParameter<FogDenoisingMode>.Equals(VolumeParameter<FogDenoisingMode>)
    VolumeParameter<FogDenoisingMode>.Equals(Object)
    VolumeParameter<FogDenoisingMode>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public sealed class FogDenoisingModeParameter : VolumeParameter<FogDenoisingMode>, IEquatable<VolumeParameter<FogDenoisingMode>>

    Constructors

    FogDenoisingModeParameter(FogDenoisingMode, Boolean)

    Creates a new FogDenoisingModeParameter instance.

    Declaration
    public FogDenoisingModeParameter(FogDenoisingMode value, bool overrideState = false)
    Parameters
    Type Name Description
    FogDenoisingMode value

    The initial value to store in the parameter.

    Boolean overrideState

    The initial override state for the parameter.

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    on 18 October 2021