docs.unity.cn
    Show / Hide Table of Contents

    Enum LuminanceSource

    Luminance source that HDRP uses to calculate the current Scene exposure.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum LuminanceSource
    Remarks

    LightingBuffer is not implemented yet.

    Fields

    Name Description Value
    LightingBuffer

    Uses the lighting data only.

    0
    ColorBuffer

    Uses the final color data before post-processing has been applied.

    1
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on 18 October 2021