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    Class RayTracingModeParameter

    A VolumeParameter that holds a RayTracingMode value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<RayTracingMode>
    RayTracingModeParameter
    Inherited Members
    VolumeParameter<RayTracingMode>.m_Value
    VolumeParameter<RayTracingMode>.Interp(RayTracingMode, RayTracingMode, Single)
    VolumeParameter<RayTracingMode>.Override(RayTracingMode)
    VolumeParameter<RayTracingMode>.SetValue(VolumeParameter)
    VolumeParameter<RayTracingMode>.GetHashCode()
    VolumeParameter<RayTracingMode>.ToString()
    VolumeParameter<RayTracingMode>.Equals(VolumeParameter<RayTracingMode>)
    VolumeParameter<RayTracingMode>.Equals(Object)
    VolumeParameter<RayTracingMode>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public sealed class RayTracingModeParameter : VolumeParameter<RayTracingMode>, IEquatable<VolumeParameter<RayTracingMode>>

    Constructors

    RayTracingModeParameter(RayTracingMode, Boolean)

    Creates a new RayTracingModeParameter instance.

    Declaration
    public RayTracingModeParameter(RayTracingMode value, bool overrideState = false)
    Parameters
    Type Name Description
    RayTracingMode value

    The initial value to store in the parameter.

    Boolean overrideState

    The initial override state for the parameter.

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    on 18 October 2021