Additional Properties
The High Definition Render Pipeline (HDRP) components expose standard properties by default that are suitable for most use-cases. However, some HDRP components and Volume Overrides include additional properties which you can use to fine-tune the behavior of the component.
Exposing additional properties
Not every component or Volume Override includes additional properties. If one does, it has a contextual menu to the right of each property section header that includes additional properties. To expose additional properties for that section, open the contextual menu and click Show Additional Properties. For example, the Light component’s General section includes additional properties:
When you select Show Additional Properties, Unity exposes additional properties for the General section. In this example, the Light Layer property appears:
For Volume Overrides, the already existing contextual menu has a Show Additional Properties toggle as well.
Note that you can also open the contextual menu by right-clicking on the property section header.
Exposing all additional properties
If you want to toggle additional properties for all components and Volume Overrides, you can do so through the Preference window under Core Render Pipeline. To do this:
- Open the Core Render Pipeline tab in the Preferences window (menu: Edit > Preferences > Core Render Pipeline).
- Set Additional Properties to All Visible.
When toggling additional properties through this menu, the state of all components changes once. After that, you can still choose to show or hide additional properties for each component individually. A shortcut to this preference menu is also available from the component and Volume Override's contextual menu with Show All Additional Properties....