Class DebugUI.BitField | High Definition RP | 6.5.3-preview
docs.unity.cn
    Show / Hide Table of Contents

    Class DebugUI.BitField

    Inheritance
    Object
    DebugUI.Widget
    DebugUI.Field<Enum>
    DebugUI.BitField
    Inherited Members
    DebugUI.Field<Enum>.getter
    DebugUI.Field<Enum>.setter
    DebugUI.Field<Enum>.onValueChanged
    DebugUI.Field<Enum>.DebugUI.IValueField.ValidateValue(Object)
    DebugUI.Field<Enum>.ValidateValue(Enum)
    DebugUI.Field<Enum>.DebugUI.IValueField.GetValue()
    DebugUI.Field<Enum>.GetValue()
    DebugUI.Field<Enum>.SetValue(Object)
    DebugUI.Field<Enum>.SetValue(Enum)
    DebugUI.Widget.m_Panel
    DebugUI.Widget.panel
    DebugUI.Widget.m_Parent
    DebugUI.Widget.parent
    DebugUI.Widget.flags
    DebugUI.Widget.displayName
    DebugUI.Widget.queryPath
    DebugUI.Widget.isEditorOnly
    DebugUI.Widget.isRuntimeOnly
    DebugUI.Widget.isInactiveInEditor
    DebugUI.Widget.GetHashCode()
    DebugUI.Widget.RemoveSelf()
    Namespace: UnityEngine.Experimental.Rendering
    Syntax
    public class BitField : DebugUI.Field<Enum>, DebugUI.IValueField

    Properties

    enumNames

    Declaration
    public GUIContent[] enumNames { get; }
    Property Value
    Type Description
    GUIContent[]

    enumType

    Declaration
    public Type enumType { get; set; }
    Property Value
    Type Description
    Type

    enumValues

    Declaration
    public int[] enumValues { get; }
    Property Value
    Type Description
    Int32[]
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX