Namespace UnityEngine.Experimental.Rendering | High Definition RP | 6.5.3-preview
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    Namespace UnityEngine.Experimental.Rendering

    Classes

    AdditionalShadowData

    BC6HExtensions

    BitArrayUtilities

    BufferedRTHandleSystem

    Implement a multiple buffering for RenderTextures.

    CameraSwitcher

    ComponentSingleton<TType>

    CoreUnsafeUtils

    DebugManager

    DebugShapes

    DebugUI

    DebugUI.BitField

    DebugUI.BoolField

    DebugUI.Button

    DebugUI.ColorField

    DebugUI.Container

    DebugUI.EnumField

    DebugUI.Field<T>

    DebugUI.FloatField

    DebugUI.Foldout

    DebugUI.HBox

    DebugUI.HistoryBoolField

    DebugUI.HistoryEnumField

    DebugUI.IntField

    DebugUI.Panel

    DebugUI.UIntField

    DebugUI.Value

    DebugUI.VBox

    DebugUI.Vector2Field

    DebugUI.Vector3Field

    DebugUI.Vector4Field

    DebugUI.Widget

    DebugUpdater

    DelegateUtility

    EncodeBC6H

    FreeCamera

    GenerateHLSL

    GeometryUtils

    GPUCopy

    HLSLArray

    ListChangedEventArgs<T>

    MiniProfiler

    MousePositionDebug

    ObservableList<T>

    PackingAttribute

    RTHandles

    RTHandleSystem

    RTHandleSystem.RTHandle

    SerializedDictionary<K, V>

    SurfaceDataAttributes

    TextureCache

    TextureCache2D

    TextureCacheCubemap

    TextureSettings

    TextureXR

    TileLayoutUtils

    Structs

    AdditionalShadowData.ShadowData

    BitArray128

    BitArray16

    BitArray256

    BitArray32

    BitArray64

    BitArray8

    Frustum

    OrientedBBox

    RectInt

    Interfaces

    CoreUnsafeUtils.IKeyGetter<TValue, TKey>

    DebugUI.IContainer

    DebugUI.IValueField

    IBitArray

    IDebugData

    Enums

    DebugAction

    DebugUI.Flags

    DepthBits

    FieldPacking

    PackingRules

    RTHandleSystem.ResizeMode

    Delegates

    ListChangedEventHandler<T>

    ScaleFunc

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