Class LitShaderPreprocessor | High Definition RP | 6.7.1-preview
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    Class LitShaderPreprocessor

    Inheritance
    Object
    BaseShaderPreprocessor
    LitShaderPreprocessor
    Inherited Members
    BaseShaderPreprocessor.m_Transparent
    BaseShaderPreprocessor.m_DebugDisplay
    BaseShaderPreprocessor.m_TileLighting
    BaseShaderPreprocessor.m_ClusterLighting
    BaseShaderPreprocessor.m_LodFadeCrossFade
    BaseShaderPreprocessor.m_DecalsOFF
    BaseShaderPreprocessor.m_Decals3RT
    BaseShaderPreprocessor.m_Decals4RT
    BaseShaderPreprocessor.m_LightLayers
    BaseShaderPreprocessor.m_ShadowLow
    BaseShaderPreprocessor.m_ShadowMedium
    BaseShaderPreprocessor.m_ShadowHigh
    BaseShaderPreprocessor.m_ShadowVeryHigh
    BaseShaderPreprocessor.m_WriteNormalBuffer
    BaseShaderPreprocessor.m_WriteMSAADepth
    BaseShaderPreprocessor.m_SubsurfaceScattering
    BaseShaderPreprocessor.m_ShadowVariants
    Namespace: UnityEditor.Experimental.Rendering.HDPipeline
    Syntax
    public class LitShaderPreprocessor : BaseShaderPreprocessor

    Constructors

    LitShaderPreprocessor()

    Declaration
    public LitShaderPreprocessor()

    Methods

    ShadersStripper(HDRenderPipelineAsset, Shader, ShaderSnippetData, ShaderCompilerData)

    Declaration
    public override bool ShadersStripper(HDRenderPipelineAsset hdrpAsset, Shader shader, ShaderSnippetData snippet, ShaderCompilerData inputData)
    Parameters
    Type Name Description
    HDRenderPipelineAsset hdrpAsset
    Shader shader
    ShaderSnippetData snippet
    ShaderCompilerData inputData
    Returns
    Type Description
    Boolean
    Overrides
    BaseShaderPreprocessor.ShadersStripper(HDRenderPipelineAsset, Shader, ShaderSnippetData, ShaderCompilerData)
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