Struct Builtin.LightTransportData
Namespace: UnityEngine.Experimental.Rendering.HDPipeline
Syntax
[GenerateHLSL(PackingRules.Exact, false, false, false, 1, false, false)]
public struct LightTransportData
Fields
diffuseColor
Declaration
[SurfaceDataAttributes("", false, true)]
public Vector3 diffuseColor
Field Value
| Type | Description |
|---|---|
| Vector3 |
emissiveColor
Declaration
public Vector3 emissiveColor
Field Value
| Type | Description |
|---|---|
| Vector3 |