Class CascadeEndBorderParameter | High Definition RP | 6.7.1-preview
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    Class CascadeEndBorderParameter

    Inheritance
    Object
    CascadeEndBorderParameter
    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    [Serializable]
    public class CascadeEndBorderParameter : VolumeParameter<float>

    Constructors

    CascadeEndBorderParameter(Single, Boolean, Boolean)

    Declaration
    public CascadeEndBorderParameter(float value, bool normalized = false, bool overrideState = false)
    Parameters
    Type Name Description
    Single value
    Boolean normalized
    Boolean overrideState

    Properties

    value

    Declaration
    public override float value { get; set; }
    Property Value
    Type Description
    Single

    Methods

    Init(NoInterpClampedIntParameter, Int32, NoInterpMinFloatParameter, CascadePartitionSplitParameter, CascadePartitionSplitParameter)

    Declaration
    public void Init(NoInterpClampedIntParameter cascadeCounts, int minCascadeToAppears, NoInterpMinFloatParameter maxDistance, CascadePartitionSplitParameter min, CascadePartitionSplitParameter max)
    Parameters
    Type Name Description
    NoInterpClampedIntParameter cascadeCounts
    Int32 minCascadeToAppears
    NoInterpMinFloatParameter maxDistance
    CascadePartitionSplitParameter min
    CascadePartitionSplitParameter max
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