Class DecalSystem.CullRequest.Set
Namespace: UnityEngine.Experimental.Rendering.HDPipeline
Syntax
public class Set : IDisposable
Properties
cullingGroup
Declaration
public CullingGroup cullingGroup { get; }
Property Value
| Type | Description |
|---|---|
| CullingGroup |
Methods
Clear()
Declaration
public void Clear()
Dispose()
Declaration
public void Dispose()
Initialize(Int32, CullingGroup)
Declaration
public void Initialize(int numRequests, CullingGroup cullingGroup)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | numRequests | |
| CullingGroup | cullingGroup |