Class StackLit | High Definition RP | 6.7.1-preview
docs.unity.cn
    Show / Hide Table of Contents

    Class StackLit

    Inheritance
    Object
    RenderPipelineMaterial
    StackLit
    Inherited Members
    RenderPipelineMaterial.IsDefferedMaterial()
    RenderPipelineMaterial.GetMaterialGBufferCount(HDRenderPipelineAsset)
    RenderPipelineMaterial.GetMaterialGBufferDescription(HDRenderPipelineAsset, GraphicsFormat[], GBufferUsage[], Boolean[])
    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    public class StackLit : RenderPipelineMaterial

    Constructors

    StackLit()

    Declaration
    public StackLit()

    Methods

    Bind(CommandBuffer)

    Declaration
    public override void Bind(CommandBuffer cmd)
    Parameters
    Type Name Description
    CommandBuffer cmd
    Overrides
    RenderPipelineMaterial.Bind(CommandBuffer)

    Build(HDRenderPipelineAsset)

    Declaration
    public override void Build(HDRenderPipelineAsset hdAsset)
    Parameters
    Type Name Description
    HDRenderPipelineAsset hdAsset
    Overrides
    RenderPipelineMaterial.Build(HDRenderPipelineAsset)

    Cleanup()

    Declaration
    public override void Cleanup()
    Overrides
    RenderPipelineMaterial.Cleanup()

    RenderInit(CommandBuffer)

    Declaration
    public override void RenderInit(CommandBuffer cmd)
    Parameters
    Type Name Description
    CommandBuffer cmd
    Overrides
    RenderPipelineMaterial.RenderInit(CommandBuffer)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX